﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Framework.GameStateManagment.GameScreens
{
    class GameScreen
    {
        public virtual void LoadContent(ContentManager Content)
        {

        }

        public virtual void Init()
        {

        }
        public virtual void Init(Game game)
        {

        }


        public virtual void Update()
        {

        }

        public virtual void Draw()
        {

        }
    }
}
